Did the Portuguese and Japanese recognize that they both played chess after contact?

by whole_nother

I just saw a map of the spread of chess across Eurasia showing that it reached Japan as Shogi in 1200 and Portugal and the Netherlands a few centuries later. Were these versions sufficiently similar to be mutually recognizable once those countries began trade with Japan? Were there other cultural similarities happening on opposite sides of the continent?

imanauthority

Probably.

First off, the rules of shogi and chess have changed hardly at all since the Portuguese landed in Japan in 1543. Hence I think I can make my case purely by explaining the similarities and differences of the two games in their modern forms.

Shogi looks like this

Chess looks like this

Strategic Similarities

The two games are built and play very similarly on account of four attributes. However, in my experience, virtually any game with these properties will "feel like" chess in that roughly the same strategies can be used (i.e. forks, trading up, sacrifices, planning ahead, etc.).

  • The objective of the game is to use your army to capture the opponent's leader.
  • Non-king pieces have no intrinsic value except to attack and defend the leaders
  • Turn based
  • Perfect information

Piece movement and setup

That's not really what would tip you off though. What would in my opinion is how the pieces move.

Pawn / 歩兵 fuhyō

  • Spawns in the front row
  • More numerous than any other piece (8 vs 9)
  • Standard moves up 1
  • Pawn is derived from the medieval latin peon for foot soldier; 歩兵 fuhyō literally means foot soldier

Rook / 飛車 hisha

  • Moves n up/down/left/right

Bishop / 角行 kakugyō

  • moves n diagonally

Knight / 桂馬 keima

  • keima jumps two up + one left/right (but not sideways or backwards like a knight)
  • Starts in the second position in the back row
  • Japanese name literally means horse

King / 王 ōshō (玉將 gyokushō for the lower ranked player because social heirarchy needs reinforcement even in board games)

  • Moves one up/down/left/right/diagonal
  • Starts close to center/center in the back row

Pieces that do not have good equivalents

  • Queen
  • 銀將 ginshō
  • 金將 kinshō
  • 香車 kyōsha

Small details

  • Both games allow for a promotion when certain pieces reach sufficiently far into opposing territory, but this is likely a pragmatic mechanism to counter pawns and shogi pieces problems moving backwards.
  • Shogi has a "drop rule" where you can spend your turn placing a captured piece under your control. This only exists in certain relatively modern chess varients like bughouse chess
  • Shogi is played on a 9x9 board as opposed to an 8x8 board

Conclusion

5/6 Chess pieces have Shogi equivalents while 5/8 Shogi pieces do. The setup is uncannily similar and the objectives are identical. Even the names of pieces maintain descriptive similarity in some cases. Given that chess was probably the most popular game in 16th century Europe, it would be surprising not to recognize the similarities.

Anecdote

I also play Chinese chess (xiangqi) reasonably well. I once taught a expert (elo 2000-2200) Chess player. Got stomped every game. Most chess variants are similar enough that skill transfers pretty quickly.

Tsojin

1200 AD is a little late for the spread of chess/shogi to Japan. It was most likely introduced to Japan sometime during the early Heian Period (794-1185) or late Nara Period (710-794). However the actual date is unknown. The earliest piece of physical evidence is "Shin Saru Gakuki" written between (1058-1064) that has passages written about Shogi